agentlenpc (
agentlenpc) wrote in
agentlelog2019-01-31 01:03 pm
walking in a field of fog
Who: You and Fayura
When: Today, a week after the Strangers' arrivals
Where: The Queen's Residence and the Old Town Bazaar
What: Q&A
Warnings: n/a
When: Today, a week after the Strangers' arrivals
Where: The Queen's Residence and the Old Town Bazaar
What: Q&A
Warnings: n/a
EARLY MORNING, THE QUEEN'S RESIDENCE
The morning is cold and dark. Inhaling the frigid air is so shocking that those who aren't expecting it cough and wheeze with their first breath. No one really wants to make their way to the training field. Even the Queen's court moves sluggishly, but move they do with muttered recriminations against Allairavar. Cold weather doesn't stop training.
A warming spell around the field keeps it warm enough to practice, and bobbling witchlights and steady e-line floodlights keep the darkness at bay. All along one side of the practice area are weapons with blades live and dulled. The court eases onto the field alongside the Strangers with sighs and grumbles aplenty. No one likes practice on chilly mornings, but they like Allairavar's retaliation against tardiness even less.
Everyone has paired off by the time Allairavar strides out of the manor home with his arm around a woman's shoulders. In the harsh e-line lights and softer witchlight, it's clear she hasn't been well and still isn't entirely healed. Sunken golden eyes scan the field, and her expression is vaguely nauseated. She trembles, either from weakness or discomfort, as Allairavar pulls away and calls in two bladed sticks—weapons caught somewhere between sword and ax.
"Let's go," he tells her, and she takes one stick from his hand as court and Strangers alike look on.
Another male follows them in, sleekly predatory in his slow prowl around the practice field. A dangerous look glazes his eyes, and he circles the whole field once before making a second, tighter pass around the marked off area where Allairavar and the woman square off.
Members of the court trade wary looks, sharing them with the Strangers. More than a few murmur things like, "Verim will go for his throat if he pushes her too hard," and, "Should she even be out of bed yet?"
It seems Allairavar's rule for training is absolute. Even the Queen takes part. Under his watchful eye and tutelage, they run through a warm up that clearly exhausts her, but when he asks if they should stop, she snarls at him and pushes on for another five minutes. Only then does she sit off to the side of the field and begin stretching.
As she lifts from a leg stretch, she catches your eye and offers a small, shy smile. "Would you like to stretch with me? Allairavar's workouts are always hardest the first day back," she says softly.
Allairavar's exercises may be hard, but she looks like she's seconds from collapsing from exhaustion. If she spent this last week resting and still looks so wan and thin and weak, her initial injuries must have been severe.
MID-AFTERNOON, THE BAZAAR PAVILION
Snow drifts lazily through frigid air. Though temperatures hover around freezing, the Old Town Bazaar bustles with activity. Slowly, people rebuild homes and shops burned by the Hunter Guild, and for perhaps the first time in the past fifty years, sentiment has turned against the Hunters.
Strangers out and about in the Bazaar hear:
There's some commotion toward the center of the Bazaar, where the Queen has settled at the pavilion with a group of landen and Blood children. Her only guard seems to be the elegant man seated across from her at the pavilion's wooden table, his eyes watchful as the people pass by.
The Queen herself looks unwell. Though she wears a bright smile and her golden eyes glitter with laughter, they are sunken and dark smudges circle them. Her arms are thin, little more than skin wrapped around bone. In spite of the freezing weather, she wears a tunic with wide sleeves that pool around her elbows as she holds up a small plank of wood and tugs at a ribbon embedded in it. Here, in the chilly winter morning, the woman who brought some twenty Strangers across the vast distances of many worlds looks very human, very mortal, and very fragile.
Her eyes meet yours as she looks up, and you feel a gentle brush against your mind. No matter how familiar or strange mental communication is, no matter how disconcerting or easy you find it, the touch strikes you as incredibly polite. *We can talk, if you'd like,* she tells you over a psychic thread.
Should you join her, you find respite from the cold. A warming spell makes the pavilion pleasantly toasty, explaining why no one wears a jacket and, maybe, the Queen's clothes. She's dressed plainly in a loose, knitted tunic and fitted breaches. She wears no coronet and no visible jewelry except for a golden chain that tucks beneath her tunic.
Fayura offers a quick smile in your direction as she guides the end of the ribbon in her hand through the thin strip of wood in a twisting loop. She offers a soft-spoken explanation to the children before inviting them to try—and inviting the Blood to explain the magic to the landens, too.
As the children turn to their task, Fayura turns to you. "I'm glad to see you made it through the Hunters' attack relatively unscathed." She sets her plank down and taps her mug. Steam beings to rise from it and she lifts it to her lips with a sigh. "And I apologize that I wasn't there to greet you." A wry smile tugs at her lips; her appearance is, in her mind, enough of an explanation for why. "How have you found Draega?"
The morning is cold and dark. Inhaling the frigid air is so shocking that those who aren't expecting it cough and wheeze with their first breath. No one really wants to make their way to the training field. Even the Queen's court moves sluggishly, but move they do with muttered recriminations against Allairavar. Cold weather doesn't stop training.
A warming spell around the field keeps it warm enough to practice, and bobbling witchlights and steady e-line floodlights keep the darkness at bay. All along one side of the practice area are weapons with blades live and dulled. The court eases onto the field alongside the Strangers with sighs and grumbles aplenty. No one likes practice on chilly mornings, but they like Allairavar's retaliation against tardiness even less.
Everyone has paired off by the time Allairavar strides out of the manor home with his arm around a woman's shoulders. In the harsh e-line lights and softer witchlight, it's clear she hasn't been well and still isn't entirely healed. Sunken golden eyes scan the field, and her expression is vaguely nauseated. She trembles, either from weakness or discomfort, as Allairavar pulls away and calls in two bladed sticks—weapons caught somewhere between sword and ax.
"Let's go," he tells her, and she takes one stick from his hand as court and Strangers alike look on.
Another male follows them in, sleekly predatory in his slow prowl around the practice field. A dangerous look glazes his eyes, and he circles the whole field once before making a second, tighter pass around the marked off area where Allairavar and the woman square off.
Members of the court trade wary looks, sharing them with the Strangers. More than a few murmur things like, "Verim will go for his throat if he pushes her too hard," and, "Should she even be out of bed yet?"
It seems Allairavar's rule for training is absolute. Even the Queen takes part. Under his watchful eye and tutelage, they run through a warm up that clearly exhausts her, but when he asks if they should stop, she snarls at him and pushes on for another five minutes. Only then does she sit off to the side of the field and begin stretching.
As she lifts from a leg stretch, she catches your eye and offers a small, shy smile. "Would you like to stretch with me? Allairavar's workouts are always hardest the first day back," she says softly.
Allairavar's exercises may be hard, but she looks like she's seconds from collapsing from exhaustion. If she spent this last week resting and still looks so wan and thin and weak, her initial injuries must have been severe.
MID-AFTERNOON, THE BAZAAR PAVILION
Snow drifts lazily through frigid air. Though temperatures hover around freezing, the Old Town Bazaar bustles with activity. Slowly, people rebuild homes and shops burned by the Hunter Guild, and for perhaps the first time in the past fifty years, sentiment has turned against the Hunters.
Strangers out and about in the Bazaar hear:
A landen woman, to her friend: It's not right what the Hunters did, burning down our homes, too.
A well-to-do Blood male, at a food stall: …believe what that pompous Grand Master has to say about a Queen of the Blood.
There's some commotion toward the center of the Bazaar, where the Queen has settled at the pavilion with a group of landen and Blood children. Her only guard seems to be the elegant man seated across from her at the pavilion's wooden table, his eyes watchful as the people pass by.
The Queen herself looks unwell. Though she wears a bright smile and her golden eyes glitter with laughter, they are sunken and dark smudges circle them. Her arms are thin, little more than skin wrapped around bone. In spite of the freezing weather, she wears a tunic with wide sleeves that pool around her elbows as she holds up a small plank of wood and tugs at a ribbon embedded in it. Here, in the chilly winter morning, the woman who brought some twenty Strangers across the vast distances of many worlds looks very human, very mortal, and very fragile.
Her eyes meet yours as she looks up, and you feel a gentle brush against your mind. No matter how familiar or strange mental communication is, no matter how disconcerting or easy you find it, the touch strikes you as incredibly polite. *We can talk, if you'd like,* she tells you over a psychic thread.
Should you join her, you find respite from the cold. A warming spell makes the pavilion pleasantly toasty, explaining why no one wears a jacket and, maybe, the Queen's clothes. She's dressed plainly in a loose, knitted tunic and fitted breaches. She wears no coronet and no visible jewelry except for a golden chain that tucks beneath her tunic.
Fayura offers a quick smile in your direction as she guides the end of the ribbon in her hand through the thin strip of wood in a twisting loop. She offers a soft-spoken explanation to the children before inviting them to try—and inviting the Blood to explain the magic to the landens, too.
As the children turn to their task, Fayura turns to you. "I'm glad to see you made it through the Hunters' attack relatively unscathed." She sets her plank down and taps her mug. Steam beings to rise from it and she lifts it to her lips with a sigh. "And I apologize that I wasn't there to greet you." A wry smile tugs at her lips; her appearance is, in her mind, enough of an explanation for why. "How have you found Draega?"

no subject
I will not wipe out all the Blood to start fresh. [Her voice is soft and filled with sorrow.] I will not end one people to protect another. So I will consider your laws and how I might adapt them to my world. [Because she asked for the help of these people, and to disregard them would be petty and stupid no matter how much she now wants to.] Perhaps in your proposal to Loren for a newspaper, you would also include some of what we've discussed?
[She calls in a notebook and a fountain pen. Verim takes both from her. "Do you want me...?" he asks, and she nods. He starts writing in the books, jotting down some of the topics Peter has brought up.]
And, please. Call me Fayura. I don't like to stand on formalities. [This line that she has said to so many now seems like a paltry thing, a reminder of how small and insignificant she is in the face of this looming change.]
no subject
[With great power, etc cetera et cetera. This is a massive responsibility to be saddled with - saving a world. It has to be painful watching things fail.]
[He knows hat that feels like, albeit on a much less apocalyptic scale and with conflicts that are more easily foiled by one man. You carry a weight and it never leaves your shoulders, you can never set it down, it's just there.]
[And the failures never leave you.]
That's not a bad idea. Your world probably needs to change because it wouldn't have gotten this bad if things worked the way they are. But it's still your world and if you lift a few ideas they still have to be ones that work for it.
It has its own past and that means it'll need have its own future.
[It can't be a carbon copy of somewhere else - and it's not like his world isn't without its flaws either.]
I'll try to give you as much as I can. I'm not the most qualified but I can get some basics together. [He feels like he's caused her enough anger, so he gets up to leave.] Wow, I really just got myself assigned a lot of homework, huh.
[Self-burn.]
no subject
Perhaps laws that will protect us from ourselves. A new Protocol, since much of the old one has been lost.
[Fay laughs a bit at his homework comment, inclining her head.]
At least the assignment came from me and not Loren. Thank you for the ideas, Peter, even when they upset me. It's important to have people disagree with me. [Verim snorts. Fay ignores him to give Peter a wave.] Enjoy the rest of your day.
and wrap?
Leaders that like being disagreed with... well, there might be hope for this place.
[He hopes she means it. It's just always so hard to tell. But if she does...]
[He walks away, muttering to himself:]
Now all you have to do is try to rewrite the bill of rights and a list of journalistic ethics. From memory.